[Pythonmac-SIG] Bundlebuilder + pygame troubles

Jerome jeremy.knope at gmail.com
Sun Jun 27 02:54:47 EDT 2004

After using solutions from my previous emails on the list, I modified
lib/macosx.py file in pygame-1.6 source and re-built and installed it

now when i bundle build a python game, it won't run because it says
    from pygame.locals import *
ImportError: No module named locals

which just doesn't make sense to me, running the game in it's original
form works, and it used to work before re-building/re-installing
pygame 1.6

any suggestions?


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