[Pythonmac-SIG] Jpeg still broken?
jerry.levan at eku.edu
Fri May 14 18:28:17 EDT 2004
May I did something ok late last night...
After I tried and evidently failed on my last attempt
to build PIL I went to bed...
This morning when I download your thingy I noticed the _imaging.so
in the PIL directory.
I went back to the build directory and saw an _imagingtk.so in the PIL
I copied the file to the python installation directory and reran the
View.py demo and it *worked*. I guess the install did not copy the
Basically it appears that you can use the Tkinter module but you
have to pass through the imageTk rascal first ( that is what Viewer.py
I will have to try my _imaging.so later tonight and see if everything
On May 14, 2004, at 5:24 PM, Bob Ippolito wrote:
> You can use PyObjC (use Cocoa's NSImage directly, don't even need PIL)
> or you can use pygame.
> I didn't remove any code from PIL, but I just did not compile
> If you compile it yourself, _imagingtk will also not compile.. but I
> compiled it in the way that PIL is documented, with one patch for
> enhanced TIFF support.
> On May 14, 2004, at 5:08 PM, Jerry LeVan wrote:
>> Hi Bob,
>> I noticed that ImageTk.py was in your package...
>> At this point I need ImageTk inorder to view jpgs,
>> at least that is the only way I can think to view the
>> How did you get the jpg stuff to work? I never could
>> figure out how to build PIL ;( I have a static
>> libjpeg.a and a libjpeg.dylib in usr/local.
>> On May 14, 2004, at 3:33 PM, Bob Ippolito wrote:
>>> On May 14, 2004, at 3:18 PM, Jerry LeVan wrote:
>>>> Well I installed the PIL located at
>>>> and now when I run one of the demo scripts:
>>>> # The Python Imaging Library
>>>> # $Id: //modules/pil/Scripts/viewer.py#2 $
>>>> ImportError: No module named _imagingtk
>>>> Any suggestions?
>>> _imagingtk is not supported on OS X. At least not by me! :)
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