[Pythonmac-SIG] Audio I/O
Bob Ippolito
bob at redivi.com
Mon Apr 11 19:35:13 CEST 2005
On Apr 11, 2005, at 10:03 AM, Arthur Elsenaar wrote:
>
> On Apr 10, 2005, at 23:07, Jack Jansen wrote:
>
>>
>> On 2-apr-05, at 17:24, J. Devaney wrote:
>>
>>> I'm working on a python project that requires audio I/O (via the
>>> soundcard) - I basically just need a stream that can be analyzed in
>>> real-time and stored to a file. I've looked into various options -
>>> such as portaudio using a python wrapper - but since portability
>>> isn't really I issue I was wondering if there was a more direct
>>> (and simpler approach).
>>
>> There's the Carbon.Snd module, which interfaces to the old Sound
>> Manager, and there's the Quicktime module.
>> I don't think the Quicktime module as shipped with Python 2.3 (which
>> Apple ships with 10.3) supports capturing, but I think that the
>> Quicktime module in 2.4 should support it. But: I don't know of
>> people who have tried it, so please report back here whether it
>> works.
>>
>> You can also download and install the new Quicktime for Python 2.3:
>> if you open the experimental database in Package Manager you'll see
>> it listed.
>
> I installed the backport to 2.3 of Quicktime from Bob's page. Is there
> any documentation on how to use this? A simple movieplayer example
> perhaps?
I think the deal is that you more or less find examples in C, and guess
how they might work from the QuickTime package. It's an automatically
generated extension.
> Is Apple's Speech manager also being worked on?
No, but you can get at that from PyObjC via NSSpeechSynthesizer.
-bob
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