[Pythonmac-SIG] Re: Mac Guikits

Bob Ippolito bob at redivi.com
Wed Feb 9 20:45:28 CET 2005


On Feb 9, 2005, at 2:32 PM, Troy Rollins wrote:

>>> which I suppose is what PyObjC is all about...
>>
>> I'm sure you could write an app with Cocoa that didn't look or feel 
>> like
>> a Mac app either, but it would be harder.
>>
>> That being said, I think there is a convergent of styles between
>> Windows, Mac, and Unix. It's just not that different anymore.
>
> In theory that is certainly true, in practice... well, for some odd
> reason there is a LOT of bad GUI in the windows world, and VERY little
> good. Mac users pay more attention to GUI, and that exists to this
> day, even though the toolsets are similar if the exactly the same. Mac
> programs look and feel better on the whole than Windows programs do. I
> used iTunes on Windows the other day and said "you know, if all
> windows apps worked like this, it might be ok..." (And yes, I know
> that iTunes breaks almost every HIG rule, but what I'm talking about
> is simply the careful layout and consideration of design, not the "by
> the book GUI".)

Uh.. yeah :)

> The concept of an environment like REALbasic, Mac-like GUI designer,
> editor, debugger, but which uses Python as the language sounds just
> wonderful to me. That is an environment I could work in every day –
> like I do Director now.

I believe that PythonCard is attempting to become such an environment, 
and it is based on wxPython so it will be cross-platform like the other 
platforms you have significant experience with.  It sounds like it is 
coming along well, but I haven't played with it significantly.

-bob



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