[Pythonmac-SIG] Pygame 1.8.1 broke py2app 0.4.2
Pierre-Alain Dorange
pdorange at mac.com
Sat Jan 17 09:27:07 CET 2009
I finally got around the bug i got with py2app.
Config : MaxOS X 10.5 / Python 2.5 / Pygame 1.8.1 / py2App 0.4.2
I recently update my Mac from 10.4 to 10.5.
I also of course reinstall all required modules.
After this the bundle app i made with py2app (for my small pygame games)
cause the bundled app to quit at start...
I made several experience but nothing works.
First i thought that perhaps that's because i used the default python
installed with MacOS X, i reinstall a new one as user, not work.
I try several versions of py2app, not working.
Finally i realized that with my previous config i was using pygame
1.8.0rc5 and now 1.8.1 (2) (because 1.8.1 was released).
So i try to downgrade, as i can't find the archive, i download the
source code for 1.8.0 (3) build and install...
And now it works fine, the bundled app (with py2app 0.4.2) works fine...
I just have to manually install libjpeg and libpng (thanks to (1))
So it seems that pygame 1.8.1 broke py2app at some point, or perhaps
that the 1.8.1 package for mac if not compiled with the appropriate
config...
(1) http://ethan.tira-thompson.com/Mac%20OS%20X%20Ports.html
(2) 1.8.1 Mac : pygame-1.8.1release-py2.5-macosx10.5.mpkg
(3) 1.8.0 i compile : pygame-1.8.0release
--
Pierre-Alain Dorange
<http://microwar.sourceforge.net/>
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