[SciPy-Dev] GSoC'18 participation?

Eric Larson larson.eric.d at gmail.com
Fri Jan 19 12:18:27 EST 2018


>
> Thank you for the feedback. You mentioned 3D visualization in which, as
> far as I know, 4D homogeneous coordinates are commonly used. But we
> shouldn't go in this direction and consider 3D vectors and rotations only,
> right?
>

Yeah at least at first (for GSoC or first implementation) this makes sense
to me. In viz I ran into needing quaternions specifically. In neuroscience
I've needed that and also e.g. computing the angle between two rotation
matrices (or quaternions), among other things.

Great that you are interested in mentoring this project as well. I will add
> the idea in a basic form to the wiki. Generally I think we should leave
> some space for a student to investigate, instead of specifying absolutely
> everything. Do you agree?
>

Yes that sounds reasonable to me.

If anyone thinks this isn't within the scope of SciPy, speak now or forever
hold your peace :)

Cheers,
Eric
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