[SciPy-Dev] GSoC 2018 : Rotation formalism
Pierre de Buyl
pierre.debuyl at kuleuven.be
Thu Mar 1 04:18:21 EST 2018
On Tue, Feb 27, 2018 at 10:06:56PM +0000, Matthew Brett wrote:
> Also : http://matthew-brett.github.io/transforms3d/
>
> This is mostly Christoph Gohlke's code, but I've been the maintainer
> for a while:
>
> * rotation matrices
> * quaternions
In the case of quaternions, there are two typical storages: [w, x, y, z] (scalar
first) or [x, y, z, w] (scalar last). Is there a "standard" here?
Regards,
Pierre
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