[SciPy-User] ANN: Visvis version 1.5 - The object oriented approach to visualization

Almar Klein almar.klein at gmail.com
Sun Jun 26 18:18:11 EDT 2011


Hi all,

Due to an error in the setup script, the windows installer did not work
correctly. And I suppose easy install will fail to install visvis correctly
as well. I apologise to anyone who wasted their time trying to get it
installed.

Anyway, fixed versions are available for download now.

Regards,
  Almar


On 21 June 2011 15:40, Almar Klein <almar.klein at gmail.com> wrote:

> Hi all,
>
> On behalf of the visvis development team, I'm pleased to announce the
> latest release of visvis! We have a new backend, we've done improvements to
> the Mesh class, we've done a lot of work on the cameras, and we've got a fun
> flight-sim style camera<http://code.google.com/p/visvis/wiki/example_meshes>.
> And much more...
>
> website: http://code.google.com/p/visvis/
> Discussion group: http://groups.google.com/group/visvis/
> Documentation: http://code.google.com/p/visvis/wiki/Visvis_basics
> Release notes: http://code.google.com/p/visvis/wiki/releaseNotes
>
> What is visvis?
> ---------------
> Visvis is a pure Python library for visualization of 1D to 4D data in an
> object oriented way. Essentially, visvis is an object oriented layer of
> Python on top of OpenGl, thereby combining the power of OpenGl with the
> usability of Python. A Matlab-like interface in the form of a set of
> functions allows easy creation of objects (e.g. plot(), imshow(), volshow(),
> surf()).
>
>
> Visvis with Reinteract
> ----------------------
> Robert Schroll has been working to enable using visvis in interact:http://www.reinteract.org/trac/<http://www.google.com/url?sa=D&q=http://www.reinteract.org/trac/>.
> See this discussion:
> http://groups.google.com/group/visvis/browse_thread/thread/bfe129a265453140
>
>
> Most notable changes
> --------------------
>   * Visvis now also has a GTK backend.
>   * The cameras are now more explicitly exposed to the user, making it
> easier for the user to set a new camera, for example to use a single camera
> for multiple axes.
>   * Reimplemented the FlyCamera so it is much easier to control. Some
> gaming experience will still help though :) see the meshes example<http://code.google.com/p/visvis/wiki/example_meshes>for a movie.
>   * The 3D camera now also has a perspective view. Use shift+RMB to
> interactively change the field of view.
>   * A mesh() convenience funcion was added. The signature of the Mesh class
> was changed to make it more intuitive. The old signature if still supported
> but may be removed in future versions.
>   * Visvis now has a settings object, which can be used to change
> user-specific defaults, such as the preferred backend and the size of new
> figures.
>   * 3D color data can now be rendered.
>   * Implemented volshow2(), which displays a volume using three 2D slices,
> which can be moved interactively through the volume. Visvis automatically
> falls back to this way of visualization if 3D volume rendering is not
> possible on the client hardware.
>
> (see release notes <http://code.google.com/p/visvis/wiki/releaseNotes> for
> a more detailed list)
>
>
> Regards,
>   Almar
>
>
>
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