[SciPy-User] Triangulate point cloud
gary ruben
gary.ruben at gmail.com
Thu Feb 11 18:35:53 EST 2016
Hi Vasco,
Another possible option is vtk's Delaunay3D method. I used this a long time
ago when it was one of the only options I could find that could reliably
triangulate points on the surface of a sphere. It has a couple of
parameters you can fiddle with to affect its behaviour:
http://docs.enthought.com/mayavi/mayavi/auto/example_delaunay_graph.html
Gary
On 12 February 2016 at 06:23, Vasco Gervasi <yellowhat46 at gmail.com> wrote:
> Hi all,
> I am looking for a way to traingulate a point cloud, in other words nodes
> to triangular.
> I tried scipy.spatial.Delaunay and ConvexHull, but for some reason it
> tends to connect nodes that are very far away.
> At this address you can find a good example of what I am looking for:
> https://paste.ee/p/RBank.
> As you can see I gave some points around the lateral face of a cylinder,
> the problems are
> - it connects nodes that are on the opposite side of the cylinder
> - if alseo connect nodes that are on the two front face of the cylinder
> This is just a simple example, I am trying to triangulate a more complex
> point cloud.
> So in my opinion the perfect solution would be to define the max distance
> between nodes that can be connected.
>
> Best regards
>
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>
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