[triangle-zpug] why is this using a lot of memory?
cbc at unc.edu
Tue Mar 25 19:39:29 CET 2008
On 3/25/2008 11:59 AM, Joseph Mack NA3T wrote:
> thanks both of you. Will go lookup xrange()
In addition to the memory-conserving xrange, you don't need the loop.
This will do the same thing:
I thought this was slow. So I tried doing this with scipy.weave.inline.
for a pretty similar example.
But ironically it was much slower, as the C++ took so long to compile on
the fly. Plus, you need memory, as you need to pass a populated numpy
array to the C++ instead of a Python iterator. Python wins!
I had no problem with the original example, I guess because I have
Man, some days I waste a lot of time on brain teasers.
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