[Tutor] OOP Advice

Daniel Yoo dyoo@hkn.eecs.berkeley.edu
Wed, 7 Mar 2001 20:00:38 -0800 (PST)


On Wed, 7 Mar 2001, JRicker wrote:

> Shudder is right.  My advanced math is kind of weak and so I wouldn't
> come up with that on my own.  I appreciate the tip. At the risk of
> keeping this a little offtopic, I have to ask, does anyone know how do a
> range function for a hex based map?

Clarification needed: do you mean "range" as in distance between points on
a hex grid, or "range" as in a Python range object?

###
>>> range(5)
[0, 1, 2, 3, 4]
###

Words, words, words.


> I'm actually using a hex based map which means each direction is left
> to right 60 degrees.  Will this still work?

We might need to be more careful; I didn't consider a hex map.  Your other
scheme, then, might be better.  I was thinking of something free-floating.