[Tutor] Newbie with aspirations...

Boudewijn Rempt boud@valdyas.org
Thu, 25 Oct 2001 18:42:20 +0200


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On Thursday 25 October 2001 18:25, Remco Gerlich wrote:
> On  0, Chris Scott <kaffeen@mac.com> wrote:
> > Howdy folks,
> > Total newbie with high aspirations is looking for pointers on learnin=
g to
> > program games in python. I've read it's a great language to learn, qu=
ick
> > to pick-up, and very fast in terms of development time.
>
> Yup.
>
> > That said, can anyone point me in the direction of a good tutorial wh=
ere
> > I can start learning to program games? I have tried pygame.org, but n=
ow
> > tuts there.
>
> I don't know specific tutorials on learning to program games. One of th=
e
> obvious reasons is that programming games isn't, by itself, very differ=
ent
> from programming in general. It also depends on the type of game - a ch=
ess
> program and Quake are both games, but they don't have much programming =
in
> common.
>
> In my opinion, you should follow the normal programming tutorials first=
=2E
> After them, pick either a simple type of game that doesn't require much
> graphics as a first project, or a graphical app that's not a game.
>
I just remembered that the original tutorial that comes with the C++ Qt l=
ibarary
describes building a game. Every stage has been ported to PyQt (you can
find the various files in the examples directory of PyQt.)

The Qt library (both Windows and Unix/X11) can be had at:
http://www.trolltech.com

And the PyQt bindings at:

http://www.thekompany.com/projects/pykde

- --=20

Boudewijn Rempt | http://www.valdyas.org
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