[Tutor] where to start for beginners

Remco Gerlich scarblac@pino.selwerd.nl
Sun, 14 Apr 2002 22:29:24 +0200


On  0, Cameron Stoner <wolf_binary@hotmail.com> wrote:
> I am currently writing and teaching my brother how to program, cause he
> says he wants to make his own computer games.  Should I start teaching him
> about registers, and the ALU and things like that first, or should I teach
> him about flow charting and psuedo code?  I didn't really start at either
> one.  I started with the Python tutorials and that didn't go to far at
> first.  I am trying to help him get started in a more structured sort of way
> that won't make him get discouraged.  Do any of you have any suggestions?

I'd say, take some task, a very simple game of some sort, like hangman.

Then explain to him what sort of things the program has to do, and show it
how to do them.

Or start out with something even simpler - but just show him how to do
things, I'd say. Examples rule.

-- 
Remco Gerlich