[Tutor] random floats in a range greater than 0.0-1.0

Paul Sidorsky paulsid@shaw.ca
Wed, 13 Feb 2002 17:05:27 -0700

Danny Yoo wrote:

> I think scaling would be the way to go on this one.  I can't think offhand
> of a function in the random module that will do this, but cooking up such
> a function should be too bad.
> This sounded like a fun problem, so I've cooked up such a function.

random.uniform(50.0, 128.0) also works, but of course it's not nearly as
much fun.  :-)

Paul Sidorsky                                          Calgary, Canada
paulsid@shaw.ca                        http://members.shaw.ca/paulsid/