[Tutor] Has anyone done an A* algorithm in Python?
Thu, 14 Feb 2002 10:35:42 -0500
I am relatively new to Python, and have been using Python/SDL/pyGame to create a simple roleplaying application. I want my NPC's to navigate around obstacles, and I have found some resources on the A*
algorithm. Unfortunately, the C code is pretty unintelligible to me. Has anyone done something similar in a Python project? Seeing some code, or even pseudocode, would be a great help.
Thanks in advance,