Nathan Pinno falcon3166 at hotmail.com
Wed Aug 3 20:36:23 CEST 2005

```Here is the code then:
#This is code for a blackjack game.
import random
cash = 0
new_cash = 100
cards = {"Ace", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King"}
card_types = {"Diamond", "Heart", "Spade", "Club"}
bet = 0
playertotal = 0
comp_total = 0

print "1. Bet and play."
print "2. Cash out and Exit"

def option():

def card_choice():
return random.choice(range(1,14)

def types():
return random.choice(range(1,5)

def player_cards():
print a," of ",t1
print b," of ",t2

print "Blackjack"
print "By Nathan Pinno"
while 1:
choice = option()
if choice == 1:
bet = int(raw_input("How much do you want to bet: ")
while 1:
if bet > new_cash:
print "Sorry, you don't have that much cash! Your total cash is: \$",new_cash
else:
break
a,b = card_choice()
t1,t2 = types()
if t1 == 1:
t1 = card_types[0]
elif t1 == 2:
t1 = cardtypes[1]
elif t1 == 3:
t1 = cardtypes[2]
else:
t1 = cardtypes[3]
if a == 1:
a = cards[0]
playertotal = playertotal + 1
elif a == 2:
a = cards[1]
playertotal = playertotal + 2

Now do you have an idea of what I'm pointing to?
----- Original Message -----
From: Bob Gailer
To: Nathan Pinno ; Tutor mailing list
Sent: Wednesday, August 03, 2005 12:28 PM

At 11:12 AM 8/3/2005, Nathan Pinno wrote:

Sorry about that, I thought it was clear that n = number randomly chosen. I
was thinking of if the number was a five, it would choose a card with a five
on it. I don't want to have to code stuff that I have to repeat again and
again.

That's what classes, loops and functions are for.

I'm not worrying about card types, I have that figured out separately.
The two games are indeed separate, too much trouble to do them a 1 program
that can play both games.
Maybe I should have shown my code and asked using the code as a visual
reference.

Bob Gailer
phone 510 978 4454
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