[Tutor] Modifying game of life
Kent Johnson
kent37 at tds.net
Mon Jan 10 20:19:11 CET 2005
Kooser, Ara S wrote:
> I was trying to modify the Game of Life to a percolation model (you can
> pick what the probability of each point being occupied). I wrote the def
> for the percolation however when I print the world all I get is
> NONE NONE NONE NONE
> Etc...
>
> I know my problem is in the line world[i, j] = percolation(perc). The
> original code that Danny wrote had the line
> world[i,j]= random.choice([LIVE,DEAD]). I am guessing that Danny's code
> give a 50/50 chance of a site being occupied and assigns that to i,j . I
> do not have the correct syntax to make the world[i,j] go through the
> percolation def. I think i and j are not getting assigned a value.
>
> Does anyone have an suggestions, explanations, websites? Thanks.
>
>
> Ara
>
>
>
>
> import random
>
> perc = raw_input("Please enter a threshold between 0-1. ")
Here perc will be a string. You need to convert it to a float using
perc = float(perc)
Kent
> raw_input("Press return to make a world")
> PERSON, EMPTY = '*', '.'
>
> def percolation(perc):
> randval = random.random()
> PERSON, EMPTY = '*', '.'
> if randval > perc:
> EMPTY
> if randval < perc:
> PERSON
>
> def make_random_world(M, N):
> world = {}
> for j in range(N):
> for i in range(M):
> world[i, j] = percolation(perc)
> world['dimensions'] = (M, N)
> return world
>
> def print_world(world):
>
> M, N = world['dimensions']
> for j in range(N):
> for i in range(M):
> print world[i, j],
> print
>
> print_world(make_random_world(10, 10))
> ###
>
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