[Tutor] Livewires questions
Eric Brunson
brunson at brunson.com
Thu Jul 26 20:47:48 CEST 2007
Tiger12506 wrote:
>> Based on your guidance, I figured it out. I need to use a return
>> statement, which I had not encountered before. Now I wrote my
>> definitions in this way:
>>
>> def collided():
>> if player_x == robot_x+0.5 and player_y == robot_y+0.5:
>> return True
>>
Granting that I have not looked at any of the Livewires modules, I just
wanted to say...
A general check for collision would probably involve the distance
formula from geometry
collided( (x1,y1), (x2,y2) ):
return( sqrt( (x1-x2)**2 + (y1-y2)**2 ) < 1 )
but could probably be simplified to something like:
def collided( (x1,y1), (x2,y2) ):
return( abs( x1 - x2 ) < .5 and abs( y1 - y2 ) < .5 )
>
> This could be simplified more.
> Here's an example as a hint. These two functions are the same.
>
> def f():
> if a == b and c == d:
> return True
>
> def g():
> return (a==b and c == d)
>
>
>
>> Then I use that value in another definition like this:
>>
>> def check_collisions():
>> if collided() == 1:
>> print "You have been caught"
>>
>
> And ~
>
> if collided():
> print "You have been caught"
>
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