[Tutor] How do I add uvs to each vert line if a texture/bump map is used?

Paul Coones paulcoones at comcast.net
Fri Sep 14 23:25:27 CEST 2007


C3DModel
4
2
0,50
Cube
1
1
8,1,12,0
v1
1.000000,0.5000000,0.5000000,0,1,NULL.TIF
"null.bump.tif"
-7.028856,3.349522,4.785803,0.333323,0.666646, 
-0.666646,0.000000,0.000000
-7.028856,1.349522,4.785803,0.816492,-0.408246, 
-0.408246,0.000000,0.000000
-9.028855,1.349522,4.785803,-0.577349,-0.577349, 
-0.577349,0.000000,0.000000
-9.028855,3.349522,4.785803,-0.577349,0.577349, 
-0.577349,0.000000,0.000000
-7.028855,3.349521,6.785803,0.666646,0.333323,0.666646,0.000000,0.000000
-7.028856,1.349521,6.785803,0.408246, 
-0.816492,0.408246,0.000000,0.000000
-9.028855,1.349522,6.785803,-0.408246, 
-0.408246,0.816492,0.000000,0.000000
-9.028855,3.349522,6.785803, 
-0.666646,0.666646,0.333323,0.000000,0.000000
  4, 0, 7
  0, 3, 7
  2, 6, 7
  2, 7, 3
  1, 5, 2
  5, 6, 2
  0, 4, 1
  4, 5, 1
  4, 7, 6
  4, 6, 5
  0, 1, 2
  0, 2, 3
Plane
1
1
4,1,2,0
v1
1.000000,0.5000000,0.5000000,0,1,NULL.TIF
"null.bump.tif"
0.991230,-2.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
0.991230,-4.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
-1.008770, 
-4.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
-1.008770, 
-2.242426,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
  0, 3, 2
  0, 2, 1

NOTE: each vert line contains x,y,z,nx,ny,nz,u,v
Location of smf_export.py file on savefile:
http://www.savefile.com/files/1054095

Thanks, Paul ( upretirementman )



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