[Tutor] How do I add uvs to each vert line if a texture/bump map is used?
Paul Coones
paulcoones at comcast.net
Fri Sep 14 23:25:27 CEST 2007
C3DModel
4
2
0,50
Cube
1
1
8,1,12,0
v1
1.000000,0.5000000,0.5000000,0,1,NULL.TIF
"null.bump.tif"
-7.028856,3.349522,4.785803,0.333323,0.666646,
-0.666646,0.000000,0.000000
-7.028856,1.349522,4.785803,0.816492,-0.408246,
-0.408246,0.000000,0.000000
-9.028855,1.349522,4.785803,-0.577349,-0.577349,
-0.577349,0.000000,0.000000
-9.028855,3.349522,4.785803,-0.577349,0.577349,
-0.577349,0.000000,0.000000
-7.028855,3.349521,6.785803,0.666646,0.333323,0.666646,0.000000,0.000000
-7.028856,1.349521,6.785803,0.408246,
-0.816492,0.408246,0.000000,0.000000
-9.028855,1.349522,6.785803,-0.408246,
-0.408246,0.816492,0.000000,0.000000
-9.028855,3.349522,6.785803,
-0.666646,0.666646,0.333323,0.000000,0.000000
4, 0, 7
0, 3, 7
2, 6, 7
2, 7, 3
1, 5, 2
5, 6, 2
0, 4, 1
4, 5, 1
4, 7, 6
4, 6, 5
0, 1, 2
0, 2, 3
Plane
1
1
4,1,2,0
v1
1.000000,0.5000000,0.5000000,0,1,NULL.TIF
"null.bump.tif"
0.991230,-2.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
0.991230,-4.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
-1.008770,
-4.242427,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
-1.008770,
-2.242426,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000
0, 3, 2
0, 2, 1
NOTE: each vert line contains x,y,z,nx,ny,nz,u,v
Location of smf_export.py file on savefile:
http://www.savefile.com/files/1054095
Thanks, Paul ( upretirementman )
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