[Tutor] Fwd: "Analyzing" music with Python
Timo
timovwb at gmail.com
Fri Sep 5 20:54:07 CEST 2008
>if pitch == csharp:
> runmyprogram(now)
Yep, that is something what I'm looking for. And maybe with some other
thing than pitch too (don't know what you can get from a sound file).
But I looked at most of the examples of the modules and couldn't find
anything like this.
W W schreef:
> Forgot to reply to all...
>
> ---------- Forwarded message ----------
> From: *W W* <srilyk at gmail.com <mailto:srilyk at gmail.com>>
> Date: Fri, Sep 5, 2008 at 11:54 AM
> Subject: Re: [Tutor] "Analyzing" music with Python
> To: Timo <timovwb at gmail.com <mailto:timovwb at gmail.com>>
>
>
> On Fri, Sep 5, 2008 at 11:26 AM, Timo <timovwb at gmail.com
> <mailto:timovwb at gmail.com>> wrote:
>
> Thanks for the link, found some of those things already, but not
> yet a solution.
>
> I'll try to make myself a bit clearer. What I want is to execute
> commands when the music changes. So actually a sort of
> visualization, but instead of drawing weird things on the screen,
> I want to execute commands.
>
>
> That's not terribly different, you might just have to hack their code
> to something else. So instead of:
>
> if pitch == csharp:
> drawsomething(blue)
>
> you would modify it to:
>
> if pitch == csharp:
> runmyprogram(now)
>
> or something to that effect. I'm not sure how they've implemented
> their visualization, but they're going to have some type of
> notification. Perhaps it's continuous, so you create a threshold.
>
> HTH,
> Wayne
>
>
>
>
>
> W W schreef:
>
> On Fri, Sep 5, 2008 at 8:34 AM, Timo <timovwb at gmail.com
> <mailto:timovwb at gmail.com> <mailto:timovwb at gmail.com
> <mailto:timovwb at gmail.com>>> wrote:
>
> I'm sorry if I don't use correct names etc.. What I want is to
> analyze a music file that is playing. Not sure if analyze
> is the
> good word for it. I just want to get info about the song in
> realtime when it is playing. Info about the current pitch
> and so.
> Let's say like most visualisation plugins in music players. The
> visualisations move on the music. I don't want to write such a
> plugin, but I want to get info to do something similar.
>
> Damn, hope this makes sense.
>
>
> I'm not sure what the library would be... you probably don't
> need access to the music file, but the soundcard (that's my
> guess anyway).
>
> this link (google: python sound visualization) may be a good
> place to start
> http://wiki.python.org/moin/Audio/
>
> HTH,
> Wayne
>
>
>
>
>
> --
> To be considered stupid and to be told so is more painful than being
> called gluttonous, mendacious, violent, lascivious, lazy, cowardly:
> every weakness, every vice, has found its defenders, its rhetoric, its
> ennoblement and exaltation, but stupidity hasn't. - Primo Levi
>
>
>
> --
> To be considered stupid and to be told so is more painful than being
> called gluttonous, mendacious, violent, lascivious, lazy, cowardly:
> every weakness, every vice, has found its defenders, its rhetoric, its
> ennoblement and exaltation, but stupidity hasn't. - Primo Levi
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