[Tutor] Pygame

bhaaluu bhaaluu at gmail.com
Mon Jul 20 11:39:22 CEST 2009


Python Programming for the Absolute Beginner Second Edition.
Michael Dawson.
Boston, MA: Thomson Course Technology, 2006.
ISBN-13: 978-1-59863-112-8
ISBN-10: 1-59863-112-8

No experience required to learn Python programming.
This book will teach you the basics of Python programming
through simple game creation. You'll learn to:
Build, slice, and index strings.
Work with functions,
Read from and write to text files,
Create and manipulate sprites,
Tackle object-oriented programming,
Create a GUI,
and work sound, music, and create animation.

The book comes with a CD that has
Python 2.3.5
PyGame 1.6
LiveWires 2.0 <--customized version for this book
Source code and projects from the book.

If you can make it through Dawson's book, you'll be prepared
to tackle PyGame tutorials such as:

Game Programming by Andy Harris (ISBN-13: 978-0-470-06822-9)
http://www.cs.iupui.edu/~aharris/pygame/

or

Beginning Game Development with Python and Pygame:
>From Novice to Professional by Will McGugan (ISBN-13: 978-1590598726)

The PyGame site also has beginnner tutorials.
http://www.pygame.org/docs/

Look for Michael Dawson's book, and start programming text-based
games in Python from the very first chapter! By the end of the book,
you'll be programming 2D arcade-style games. (447 pages)

Hopefully helpful.
-- 
b h a a l u u at g m a i l dot c o m
Gnu/Linux IS user-friendly.
It's NOT ignorant-friendly or idiot-friendly.

On Mon, Jul 20, 2009 at 3:04 AM, Mazhar Hussain<yam.matt at gmail.com> wrote:
>  Hello All! My name is Mazhar Hussain, and I am new to python, in fact, I am
> new to programming as a whole. I dont know if its the right list to talk
> about this.
>  I am really interested in 2d games, especially 2d games. I am also
> interested in making games. I searched for a lot of programming languages
> but I didnt like anyone of them, either they were too hard to learn or not
> suitable to make games. But then I found Python. I had heard that it was
> very easy to learn and great for making games, it also had a binding for SDL
> called pygame. But the main games I want to create are: a pokemon clone, a
> megaman battle network clone and a world of goo like game. I just want to
> know if I can make these type of games with pygame(before learning python).
> If it can then I'll start learning python right away but if it cant then I
> think I may better find another language.
>
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