[Tutor] Using a list
David
david at abbottdavid.com
Sat May 30 23:06:38 CEST 2009
Alan Gauld wrote:
> "Doug Reid" <rnrcreid at yahoo.com> wrote
>
>> The tutorial I'm using is discussing list, tuples, and dictionaries.
>> ...
>> four attributes: Strength,Stamina, Wisdom, and Dexterity.
>> The player should be able to spend points from the pool on
>> any attribute and should also be able to take points from
>> an attribute and put them back into the pool.
>
> How would you describe a dictionary?
> Can you see a way to apply it to the problem?
>
> #list of attributes and their values
> attributes=['dexterity=',dexterity ,'strength=',strength,
> 'stamina=',stamina, 'wisdom=',wisdom]
>
> It is a list but not of attributes. Its a list containing strings and
> numbers alternating. The strings consist of an attribute name
> and an equals sign. But you know about a collection type that
> stores values against strings and allows you to retrieve those
> values using the string as a key.
>
>
> #creation loop
> while creating:
>
> choice=menu()
> if choice=='0':
> print '\nThank you for using character creator.'
> end=raw_input('\n Press enter to end.')
> creating=False
> elif choice=='1':#prints out list of attributes and their values
> for entry in attributes:
> print entry,
>
> This will print
>
> attribute=
> value
> attribute=
> value
>
> Not very pretty. But if you use a dictionary:
>
> for item in dictionary:
> print item, '=', dictionary[item]
>
> elif choice=='2':
> allot=raw_input('''What attribute would you like to change?
> Enter dex for dexterity, str for strength, etc. ''').lower()
> if allot=='dex':
> change=int(raw_input('How many points do you wish to allot? '))
> attributes[1]=dexterity=+change
> points=points-change
> if allot=='str':
> change=int(raw_input('How many points do you wish to allot? '))
> attributes[3]=strength=+change
>
> And this gets even more messy.
> Again think how it would look with a dictionary...
>
I am also new to Python and never programed before. I use the questions
from the Tutor list to learn. I put the attributes into dictionaries and
came up with a little game between the user and the computer. Thank
you Doug for the question.
Here is my attempt;
http://linuxcrazy.pastebin.com/m31d02824
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