[Tutor] Visual Python programming and decompilers?

spir denis.spir at gmail.com
Fri Mar 12 13:22:26 CET 2010

On Fri, 12 Mar 2010 10:19:39 +0200
Ludolph <ludolph at openhazel.co.za> wrote:

> Hi Guys
> I posted the following message on my local pug mailing list and
> someone recommended I post it here.
> At work I have been exposed to a Agile Platform called OutSystems. It
> allows you to visually program your web applications
> http://i.imgur.com/r2F0i.png and I find the idea very intriguing.
> So I have started to play around with the idea on how will I be able
> to visually represent Python code as in the above image and then allow
> the programmer to change some of the flow/code/logic visually and then
> get it back as python source code. I don't know if this have been
> tried before and after some googling I can't find anything like this,
> so maybe I'm just lacking basic googling skills or a python solution
> like the above does not exist yet.
> If anybody knows of such solution please let me know, so that I don't
> spend a lot of time recreating the wheel.

There has been (and probably still are) numerous projects around visual programming.

>  Otherwise help me out on the following problem:
> I decided I can use byteplay3 http://pypi.python.org/pypi/byteplay/ to
> disassemble the code to workable objects, It even allows me to rebuild
> the objects to bytecode. So if I define patterns on how python
> interrupts the source code to bytecode I can visually represent this
> and also so convert my visual representations back to bytecode.
> The only problem I have at the moment is how will I get this bytecode
> back to python source code. I have googled for python decompiler but
> only found old projects like unpyc, decompyle and some online
> services. I would like to know if anybody know of a well maintained or
> at least recent module that can help me accomplish the above
> mentioned, because I'm hoping I can implement this in Python 3.1.
> So any input or suggestion would be greatly appreciated.

Don't understand why you work at the bytecode level.

> Kind Regards,
> --
> Ludolph Neethling


la vita e estrany


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