[Tutor] disregard Battleship post (for now)

Alex Hall mehgcap at gmail.com
Fri May 28 23:13:50 CEST 2010


On 5/28/10, Hugo Arts <hugo.yoshi at gmail.com> wrote:
> On Fri, May 28, 2010 at 11:06 PM, Alex Hall <mehgcap at gmail.com> wrote:
>> Hi all,
>> A couple days ago I posted a request for help with a strange problem
>> with my Battleship game. I finally double-checked the constructor for
>> a wx.GridSizer and, to my surprise, found that I had reversed the
>> column/row args in my call to said constructor. I will have to confirm
>> with a sighted person, but I believe that switching those two args and
>> updating the loop that populates the sizer has since fixed the
>> problem. If not I will be writing back, but for now assume I am all
>> set. Thanks anyway, though.
>>
>
> This mail came around right about 10 seconds after I finally got
> around to downloading that zip file ;)
Good timing, then; at least you did not spend time unnecessarily
searching for a bug I had found. Thanks anyway, though!
> Ah well, glad you solved it. It was bound to be something like this.
Mee, too. It seems that the most frustrating bugs are invariably the
smallest mistakes.
>
> Hugo
>


-- 
Have a great day,
Alex (msg sent from GMail website)
mehgcap at gmail.com; http://www.facebook.com/mehgcap


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