[Tutor] Shortening the code
ALAN GAULD
alan.gauld at btinternet.com
Sat Nov 26 17:05:35 CET 2011
>> How are you running the code?
> I am running it inside an IDLE. Does it matter
IDLE sometimes slows things down and can occasionally lock
up with Tkinter (probably because it is itself written in Tkinter!).
It's usually better and faster to run Tkinter programs from a separate
console window.
class SeatButton(tk.Button):
def clicked(self):
self.occupied = not self.occupied
if self.occupied:
self["bg"] = OCCUPIED
###################################
text_file=open(self.filename,"w")
text_file.write(self.filename)
text_file.close
###################################
else:
self["bg"] = FREE
################################
os.remove(self.filename)
#################################
OK, I see.
> As you can see, if button one it pressed it creates a file with the name
>Germany_France1
> and with the contents Germany_France1 . If it is pressed once more, it removes
>the file.
> I wonder, do you know how I can do this in your piece of code?
What you are doing is fine, I'd leave the button click bit as it is if you
really want to
create/delete files. As I said originally this is an unusual thing to do but you
may
have more going on behind the scenes or planned.
But normally I would just keep all the data about whether the seats were booked
or
not in memory and then save it all in one go into a single file at the end of
the program.
Or, for a long running program, I might store it in a file but I'd use a single
file - probably
a shelve file. (If you are not familiar with shelves they are special files that
act like
dictionaries in your code.)
HTH,
Alan G.
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