[Tutor] about real-time audio synthesis and algorithmic composition
Zhongye
paul at whoosh.cn
Sun Jul 5 06:04:42 CEST 2015
Thank for your helpful replay, I had a rough learning route.
I think I need learn some basics via the book firstly, and try to write some code for sound using the standard library.
I have check the link you send to me, I'm interested in the PyGame package, and I found that the Audio Programming Frameworks seem not very active?
Now, I think I already start to learn Python in right route. :-)
------------------------------------------------------------------
From:Alan Gauld <alan.gauld at btinternet.com>
Send Time:2015年7月4日(星期六) 16:05
To:tutor <tutor at python.org>
Subject:Re: [Tutor] about real-time audio synthesis and algorithmic composition
On 04/07/15 05:05, Paul wrote:
> I'm interested in real-time audio synthesis and
> algorithmic composition,
There are a few options for working with audio in the standard
library - winsound, aifc,wave etc.
The PyGame package also has some audio capabilities.
And finally the Scikit project has some audio packages too.
There is a wiki page on the subject here:
https://wiki.python.org/moin/PythonInMusic
HTH
--
Alan G
Author of the Learn to Program web site
http://www.alan-g.me.uk/
http://www.amazon.com/author/alan_gauld
Follow my photo-blog on Flickr at:
http://www.flickr.com/photos/alangauldphotos
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