[Tutor] (no subject)

Lawrence Lorenzo mcshizney at hotmail.co.uk
Sun Jan 10 10:21:15 EST 2016


import randomimport timeimport math
#the player and NPC class.class char(object): #character attributes    def __init__(self, name, health, attack, rng, magic, speed):        self.name = name        self.health = health        self.attack = attack        self.speed = rng        self.magic = magic        self.speed =speedskillpoints = 500print(" You have 500 skill points to spend on character development so use them wisely.")print("There are 5 skills ""health, attack, range, magic and speed"" which you can decide to spend sillpoints on.")print("Each skill has a weakness apart from speed which determines who attacks first in a battle and if you can flee.")print("You may want to enforce a single ability rather than have multiple weaker abilities.")print("note that melee beats range, range beats magic, magic beats melee. If you have the same skill points in 2 skills then you won't have a weakness.")time.sleep(1)
count = 500
while (count) > 0:    name = input("Please enter a character name. ")    health = int(input("Enter a number for the ammount of points you would like to designate to your characters health. Remember you only have 500 and have 5 skills to set. "))        (count) = count - health    attack = int(input("Enter a number for the ammount of points you would like to designate to your characters attack. You only have ", count, " remaining and 4 skills to set. "))        (count) = count - attack    rng = int(input("enter a number for the ammount of points you would like to designate to your characters range. You only have ", count, " remaining and 3 skills to set. "))        (count) = count - rng    magic = int(input("enter a number for the ammount of points you would like to designate to your characters magic. You only have ", count," remaining and 2 skills to set "))        (count) = count - magic    print ("Your character speed has been set at (", count, ")")        speed = (count)    (count) = 0                                                     

print ("" + name + "your health has been set to " (health))print ("" + name + "your attack has been set to " (attack))print ("" + name + "your range has been set to " (rng))print ("" + name + "your magic has been set to " (magic))print ("" + name + "your speed has been set to " (speed))

player = [()]



The error is: 
 You have 500 skill points to spend on character development so use them wisely.There are 5 skills health, attack, range, magic and speed which you can decide to spend sillpoints on.Each skill has a weakness apart from speed which determines who attacks first in a battle and if you can flee.You may want to enforce a single ability rather than have multiple weaker abilities.note that melee beats range, range beats magic, magic beats melee. If you have the same skill points in 2 skills then you won't have a weakness.Please enter a character name. bobEnter a number for the ammount of points you would like to designate to your characters health. Remember you only have 500 and have 5 skills to set. 40

Traceback (most recent call last):  File "C:\Users\mcshizney\Desktop\adventuregame.py", line 29, in <module>    attack = int(input("Enter a number for the ammount of points you would like to designate to your characters attack. You only have ", count, " remaining and 4 skills to set. "))TypeError: input expected at most 1 arguments, got 3             		 	   		  


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