[Tutor] Any 'graphical' ways of learning Python

Matthew Polack matthew.polack at htlc.vic.edu.au
Tue Dec 4 19:39:49 EST 2018


Hi All,

We're using Python with our Year 9 and 10 students to teach programming.
I've started with basic console programming...doing simple games like a
quiz game etc.

Students always seem to like 'graphics'..one of the reasons things like
'Scratch' are so popular in schools is because of  the ready made GUI.

My concern with things like 'Scratch' and 'Game Engines' is that perhaps
kids can miss out on  learning core fundamentals...but can appreciate some
visuals can be very motivating...

Can anyone recommend any ways of integrating 'graphics' but in a simpler
way.

I've had some experience with TKinter...(which is still quite a jump for
beginners)....also can see that 'Pygame' might offer some of this...

also have seen some tutorials on Udemy that encourages using the 'Turtle'.

Does anything else come to find for helping kids stay engaged when they
start to get tired of just text based console programming?

Thanks for any suggestions.


Matthew Polack | Teacher

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