[Tutor] Best way to save a D&D-like game's state?

Leam Hall leamhall at gmail.com
Sat May 22 06:53:44 EDT 2021


On 5/21/21 10:31 PM, boB Stepp wrote:

> But, nonetheless, I would like to explore the truly
> difficult problem of allowing the program to be a mediator of the
> players' actions and allow their range of activities to be as
> unfettered as possible. 

If you're looking at NLP, then I recommend finding an NLP specific community. They have likely already worked through the underlying solutions you're asking about.

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