
I just upgraded fury to 0.4.0 and things seem OK now
Great!
is it possible to insert some sort of VTK clipping plane into my scene?
Yes, but we need to create a function to make it easy. Not so obvious right now. - Serge K. On Tue, Nov 5, 2019 at 4:21 PM Randy Heiland <randy.heiland@gmail.com> wrote:
I just upgraded fury to 0.4.0 and things seem OK now. Thanks for being so responsive! I'm sure I'll have more questions later... actually, what about clipping planes - is it possible to insert some sort of VTK clipping plane into my scene?
Randy
On Tue, Nov 5, 2019 at 4:17 PM Serge K. <skab12@gmail.com> wrote:
Can you give us your vtk version too and the result of the command below?
python -c "import fury; print(fury.get_info())"
will try to reproduce it.
- Serge K.
On Tue, Nov 5, 2019 at 4:09 PM Randy Heiland <randy.heiland@gmail.com> wrote:
Dang. I was afraid that'd be the case. I'm now getting inconsistent results - sometimes I see some of the spheres (with radius 5), sometimes nothing - attached.
I'm using: ~/git/fury_play$ python Python 3.6.5 |Anaconda, Inc.| (default, Apr 26 2018, 08:42:37) [GCC 4.2.1 Compatible Clang 4.0.1 (tags/RELEASE_401/final)] on darwin
and: In [5]: fury.__version__ Out[5]: '0.3.0'
On Tue, Nov 5, 2019 at 3:51 PM Serge K. <skab12@gmail.com> wrote:
Hi Randy,
As you can see below, your script works well in my case. So maybe I misunderstood your question or I do not see what is wrong.
- Serge K.
On Tue, Nov 5, 2019 at 3:43 PM Randy Heiland <randy.heiland@gmail.com> wrote:
Hi,
I've attached a script that I use to render packed spheres. When I use "box_radius = 3.0", they render as expected. But using "box_radius = 5.0", I don't see any spheres. Am I misusing the scene rendering commands at the end? Something else?
thanks! Randy
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