I'm hammering down on the memory usage now. There seems to be a bug somewhere in preloading that I am attempting to locate. We may be carrying around extra arrays with the new patch you sent.
I've been suspicious of that because the preloading runs aren't any faster than the vanilla ones, but shouldn't they be substantially faster? Especially on Lustre where the major hangup is with opens?
Thanks for this, by the way.
_______________________________________________________ email@example.com o__ Stephen Skory http://physics.ucsd.edu/~sskory/ _.>/ _Graduate Student ________________________________(_)_\(_)_______________