[CentralOH] Writing a game in Python
John Santiago
jdsantiagojr at gmail.com
Tue May 21 02:49:59 CEST 2013
This is awesome. I am also surprised this was all done in Python.
On Sun, May 19, 2013 at 10:59 AM, Eric Floehr <eric at intellovations.com>wrote:
> I'm a big fan of turn-based strategy games, ever since the days of SSI. I
> haven't had much time for games but found out and bought a new
> multi-platform (i.e. runs natively on Linux :-) game called "Unity of
> Command".
>
> http://unityofcommand.net/
>
> The game is well done, and quite polished and enjoyable. There is a good
> set of tutorials, so an otherwise high learning curve (as is true of many
> strategy games) is very much lessened.
>
> Imagine my surprise when I discovered the game was written entirely in
> Python:
>
> http://unityofcommand.net/forums/viewtopic.php?t=607&f=7
>
> If you wanted to see what you can do with PyGame and Python, wow, this is
> a great example, and a good game! It's on sale for $10 too :-).
>
> Cheers,
> Eric
>
>
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