[C++-sig] Building boost.python on Mac OS X
dave at boost-consulting.com
Sun Jan 12 03:11:51 CET 2003
"Paul F. Kunz" <Paul_Kunz at SLAC.Stanford.EDU> writes:
>>>>>> On Sat, 11 Jan 2003 20:17:46 -0500, David Abrahams <dave at boost-consulting.com> said:
>> Did you look for a bin/<something-like-macosx> directory? bjam is
>> supposed to end up there.
> I find no `bin' directory. Maybe its buried deeper than I looked.
Sorry, it's not bin/..., it's:
If you don't have that, what happens when you run jam0 from the
>> I should warn you that nobody's succeeded in building it for OSX to
>> date. Apple's dynamic linking model and C++ do not seem to be
>> cooperating yet. Rene Rivera has done the most work on this, to my
> That sounds bad for my cross-platform distribution. I've got
> Unix distribution and Windows in spite of Bill Gates' perverse build
> envirnoment. Are you telling me that Steve Jobs has given me even
> more difficult build enviroment even its all built on Free BSD?.
> Iknow these guys complete, but do they compete on who can make the
> most difficult buld environment?
Windows in some ways has the sanest of all dynamic library systems. I
don't know what to tell you about Apple. I think they want to fix the
situation with dynamic linking and C++, but last I checked they didn't
have their act together. The good news is that Rene has done most of
the hard work of tuning Boost.Build to work for OSX, so when/if Apple
has fixed something, the groundwork has already been laid.
dave at boost-consulting.com * http://www.boost-consulting.com
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