[Edu-sig] Re: Edu-sig digest, Vol 1 #239 - 5 msgs
ANGEL STEELE
el_negrito_1999@yahoo.com
Tue, 27 Feb 2001 11:02:04 -0800 (PST)
help
--- edu-sig-request@python.org wrote:
> Send Edu-sig mailing list submissions to
> edu-sig@python.org
>
> To subscribe or unsubscribe via the World Wide Web,
> visit
> http://mail.python.org/mailman/listinfo/edu-sig
> or, via email, send a message with subject or body
> 'help' to
> edu-sig-request@python.org
>
> You can reach the person managing the list at
> edu-sig-admin@python.org
>
> When replying, please edit your Subject line so it
> is more specific
> than "Re: Contents of Edu-sig digest..."
>
>
> Today's Topics:
>
> 1. re: diSessa's "computational media", and Boxer
> (Arthur_Siegel@rsmi.com)
> 2. Re: re: diSessa's "computational media", and
> Boxer (Fred Yankowski)
> 3. Python comes to Henry Sibley H.S. (Timothy
> Wilson)
> 4. Re: Python comes to Henry Sibley H.S. (Todd
> Whittaker)
> 5. Re: Python comes to Henry Sibley H.S. (Timothy
> Wilson)
>
> --__--__--
>
> Message: 1
> Date: Mon, 26 Feb 2001 14:02:18 -0600
> From: Arthur_Siegel@rsmi.com
> To: edu-sig@python.org
> Subject: [Edu-sig] re: diSessa's "computational
> media", and Boxer
>
> Fred writes -
>
> >I recently read diSessa's "Changing Minds" book,
> based (if I recall
> >correctly) on a recommendation by someone on this
> edu-sig list. The
> >book is excellent, with an extended argument for
> the value and
> >possibility of "computational literacy" and
> "computational media"
> >which should interest most edu-sig participants.
>
> Found chapters 1& 2 online in pdf at:
>
> http://www.soe.berkeley.edu/boxer/papers.html
>
> Shall read at least that far.
>
> >diSessa's practical experience comes from using
> software called
> >"Boxer" to teach elementary and high school
> students principles of
> >math, science, and (secondarily) programming.
>
> Sounds like Kirby territory.
>
> Certainly will be interesting to see how diSessa's
> "Changing" and Kirby's
> "Overcome" takes intersect/diverge.
>
> >The user interface of Boxer is at once brilliant,
> and awkward and unfamiliar.
>
> >Boxer applications are structured as a hierarchy of
> "boxes" (hence the name)
> >which are displayed as nested windows on a GUI
> screen. Boxer's
> >command language, which appears as text statements
> inside boxes, is
> >based on Logo.
>
> As usual, my own take is intuitive, and experiential
> - not formal and
> studied.
>
> But I do tend to resist any approach that is GUI
> intensive. I posted up
> a SnapPea geometry exploration tool cite quite
> recently. Had a fully
> developed GUI, and than developed the Python
> scripting. Not
> an unusual progression. Why is this happening?
> Does the availabiltiy
> of Python somehow supercede the reasons behind the
> GUI intensive
> approach. I think, in many ways, yes.
>
> In a GUI intensive envrionment the GUI has the upper
> hand, not the student.
> How do you study and measure that power
> relationship. I accept my inituition.
> Students undertand that they are dependant on the
> GUI - and enthusiasm is
> sapped. I still like the thirty line's of straight
> text which can be run as a
>
> chat program
> as "python chattext.py". Or is a straight-forward
> IDE like a IDLE. It works,
> and is
> "real" programming - is better than box
> hierarchies, talking paperclips, and
> all
> down that road. Not purer - I am not trying to be a
> purist. Just have my own
>
> sense of what get kids excited. And this is all 95%
> about getting kids
> motivated
> and excited. Feeling grown-up is certainly one such
> thing.
> .
> So it is difficult in my mind for a Python
> educational curriculum to pick up
> much
> from what came before, because in doing so one will
> be tending to dilute
> what Python somewhat uniquely brings to the party.
>
>
> > 2) I'm wondering if anyone else here has a
> similar interest in
> > Boxer, and would like to explore the
> possibility of getting a
> > Boxer-like system working on the PC, perhaps
> using Python as the
> > implementation language and a system like
> VPython for the
> > graphical component (which I haven't discussed).
>
> I certainly think we should indulge and excite kids
> by letting them get at
> good graphics in the context of both math and
> programming education.
> And do think VPython is quite well suited for that
> role.
>
> ART
>
>
>
>
> --__--__--
>
> Message: 2
> Date: Mon, 26 Feb 2001 14:38:21 -0600
> From: Fred Yankowski <fred@ontosys.com>
> Cc: edu-sig@python.org
> Subject: Re: [Edu-sig] re: diSessa's "computational
> media", and Boxer
>
> On Mon, Feb 26, 2001 at 02:02:18PM -0600,
> Arthur_Siegel@rsmi.com wrote:
> > Found chapters 1& 2 online in pdf at:
> > http://www.soe.berkeley.edu/boxer/papers.html
>
> Thank you for that URL. I completely forgot to
> provide any references
> in my original message.
>
> The first two chapters of the book outline diSessa's
> thesis and give
> some very brief examples of Boxer, but miss some
> compelling stories of
> how kids used Boxer.
>
> > But I do tend to resist any approach that is GUI
> intensive.
>
> I think I understand you. I have similar
> preferences:
>
> good: Linux /etc/whatever.conf files
> fair: Win32 control panels, preferences, tabs,
> advanced options, ...
>
> good: Hacking Java code in Emacs, working
> directly on files
> fair: Editing methods in a VisualAge for Java GUI
>
> good: Hacking Python code in Emacs, running from
> bash
> fair: Editing Python code in IDLE or PythonWin
>
> good: Working directly on web application script
> files
> fair: Editing Zope "methods" "thru the web"
>
> But, then again, I've been programming for over 25
> years. (Back then
> we coded everything on punch cards, and we LIKED
> IT!)
=== message truncated ===
__________________________________________________
Do You Yahoo!?
Get email at your own domain with Yahoo! Mail.
http://personal.mail.yahoo.com/