[Edu-sig] Edu-sig Digest, Vol 31, Issue 16
kirby.urner at gmail.com
Wed Mar 1 02:09:46 CET 2006
On 2/28/06, Toby Donaldson <tjd at sfu.ca> wrote:
> 1. The broken interaction between Idle and the turtle package.
> 2. Poor documentation. To actually understand certain function
> calls, it was necessary to read the turtle.py source code.
My tentative conclusion, reading the above, and from some personal
experience, is the Tkinter turtle.py, while a fun demo, is mostly a toy and
should not be used for serious teaching, at least on Windows. Too much
adverse experience. Too much frustration. In general, Tk on Windows has a
lot of problems -- I generally forsake IDLE and go to a command window, for
good reason. IPython is an alternative (a good one -- once you get it
working in Windows, which is very doable).
I really don't think *any* kind of turtle graphics is essential to learning
programming, although as I said, I think the approach is very viable and
destined to last. I'm not "anti turtle".
My own special interest is in going back to the very early days of Logo,
when a physical robot was used. I'd rather have hardware robots than screen
based ones, with Python bindings. SONY should seed me a prototype :-D
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