[Edu-sig] Need resource for beginners
Sebastian Silva
sebastian at fuentelibre.org
Sat Dec 27 17:31:21 CET 2014
(sorry for the resend, sent from wrong address)
It's nice!
Like with any third party - closed source service, I always fear it will
be down when I really need it, and without a possibility to recover it
or, worse, student's creations.
Hopefully we can find (or build) something like this which is as
attractive and available with a proper "open source" license. I would
love to use it in that case.
For instance, I'd love to have this translated to Spanish, Quechua and
Aymara... and to port it into a Sugar Activity, for use offline.
No can do, have to start from zero.
Regards,
Sebastian
On 27/12/14 11:10, Tamim Shahriar wrote:
> https://groklearning.com/hoc-2014/ is a beautiful thing. I might
> use it.
>
> Thanks.
>
> On Wed, Dec 24, 2014 at 7:45 PM, Jurgis Pralgauskis <
> jurgis.pralgauskis at gmail.com> wrote:
>
>> I'd also propose Scratch first -- you'd save quite some time,
>> when beginners make syntax and naming errors - with Scratch you
>> can concentrate on logic instead on these errors.
>>
>> For girls Python I think https://groklearning.com/hoc-2014/
>> would be ok (found on http://code.org/learn) -- has step-by-step
>> explanations
>>
>> For easier coding (not Python, but has similarities)
>> http://www.playcodemonkey.com/ (also found on code.org/learn)
>>
>> And If you'd like Scratch type small intro tasks -- very good
>> start for any intro programming course --
>> http://studio.code.org/hoc/1
>>
>>
>>
>> On Thu, Dec 18, 2014 at 5:26 AM, Tamim Shahriar
>> <tamim.shahriar at gmail.com> wrote:
>>
>>> Thanks everyone for your suggestions. It will help me to
>>> design the outline and content I shall let you know how it
>>> goes.
>>>
>>>
>>> Regards, Tamim.
>>>
>>> On Thu, Dec 18, 2014 at 1:36 AM, kirby urner
>>> <kirby.urner at gmail.com> wrote:
>>>> Hi Tamim --
>>>>
>>>> Speaking teacher-to-teacher, I think in terms of an XY graph
>>>> with X-axis the techie nuts and bolts and Y-axis the lore /
>>>> history / storytelling.
>>>>
>>>> Then I draw a curve representing any given students
>>>> "bandwidth horizon" and suggest varying the angle along the
>>>> curve i.e. keep changing the mix of lore and tech.
>>>>
>>>> Too many teachers neglect lore I think: where did Python
>>>> come from, who is Guido, what is open source, how many
>>>> languages are there, what are they used for?
>>>>
>>>> Yes, we can go overboard and have only "fluff" but it's
>>>> wrong to think of lore as "fluff" when in a good / healthy
>>>> trail mix with techie (e.g. the syntax itself, magic
>>>> methods...).
>>>>
>>>> What I find is a real time saver and helpful is to *not*
>>>> start with a blank canvas i.e. an empty screen and say "now
>>>> code something". Rather, start in the middle with something
>>>> fairly complex yet understandable (conceptually) and invite
>>>> them to make changes (plus they get to keep the code).
>>>>
>>>> I took this approach with middle-to-high schoolers
>>>> (teenagers) with limited experience at a summer school.
>>>>
>>>> http://www.4dsolutions.net/satacad/martianmath/toc.html
>>>>
>>>> Each student had a high end Mac. I had Visual Python
>>>> installed with my stickworks.py and other goodies (all free
>>>> and out there) so they had something visually interesting, a
>>>> live animation, right from square one.
>>>>
>>>> But then they could change some things. I call this
>>>> "providing scaffolding".
>>>>
>>>> It's not like you're saying this is a shortcut to learning
>>>> the language and people who slog along are wasting their
>>>> time. It's not that. We're just front loading with
>>>> concepts and human interest material and recruiting a few
>>>> into diving in more seriously as a result of having so much
>>>> fun. We're not hiding the fact that it'll take a lot longer
>>>> to get good at Python.
>>>>
>>>> Additional resources:
>>>> http://www.4dsolutions.net/ocn/cp4e.html
>>>>
>>>> Kirby
>>>>
>>>>
>>>>
>>>> On Wed, Dec 17, 2014 at 5:27 AM, Tamim Shahriar <
>>>> tamim.shahriar at gmail.com> wrote:
>>>>> I am going to conduct a workshop next month. I shall use
>>>>> Python in the day-long workshop. The workshop will be for
>>>>> girls only (grade 9-10) who know how to use computers but
>>>>> not familiar with programming.
>>>>>
>>>>> If anyone has experience conducting similar workshop and
>>>>> has resource, please share.
>>>>>
>>>>> Also, what do you think I should show them in the
>>>>> workshop? Every girl will have access to a computer during
>>>>> workshop? Should I go with solving problems from their math
>>>>> / physics book? Or should I try to show them simple games
>>>>> to make it more fun? I am waiting for your ideas.
>>>>>
>>>>>
>>>>> Regards, Tamim. Python Blog :
>>>>> http://love-python.blogspot.com
>>>>>
>>>>> _______________________________________________ Edu-sig
>>>>> mailing list Edu-sig at python.org
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>>>>>
>>>>>
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>>>
>>
>> -- Jurgis Pralgauskis tel: 8-616 77613; Don't worry, be happy
>> and make things better ;) http://galvosukykla.lt
>>
>
>
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