[Ironpython-users] Beginner question.
Jeff Hardy
jdhardy at gmail.com
Fri Dec 2 21:04:25 CET 2011
I wouldn't be surprised if you were one of the first people to try
this particular combination. However, anything that works from C#
should work from IronPython (except possibly unsafe code).
Translating C# to IronPython is fairly straightforward: remove most of
the punctuation :) You may have to learn a bit of C# to read the
examples, but it's not a hard language to learn and stack overflow is
great for asking what a particular piece of C# syntax does. If you're
trying to convert C# to Python, use the IronPython tag and someone
will spot it fairly quickly.
I don't know if there are many IronPython game programmers (I do my
game programming in C++, because I'm insane), so anything you can find
out will be appreciated.
- Jeff
On Thu, Dec 1, 2011 at 5:38 PM, Apok <antoniov at chile.com> wrote:
> Hi, I’m new in this community, I will try to be brief:
>
> - Python programmer.
>
> - 0 experience DotNet, CSharp
>
> I have a project for an open source game:.
>
>
>
> IronPython
>
> SlimDX
>
> JigLibSDX (physics engine)
>
>
>
> My question is: does it make sense for a game to use this resources?.
>
> Where I can found information about this “mix” ?.
>
> What I need to do it – all examples are on CSharp.
>
> Any information about this can be helpful, Thanks.
>
>
>
> Please don’t tell me to use pygame or other python game engines J.
>
>
>
> Thanks.
>
>
>
> *** I have used ironpython.info as a start point (slimDX example section).
>
>
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