[Python-Dev] Bug Day in review
Johannes Gijsbers
jlg at dds.nl
Mon Nov 8 11:07:38 CET 2004
Well, Python Bug Day 4 was held yesterday. 12 patches and 10 bugs were
closed. Also, there are some bugs that are almost closable on
http://python.org/moin/PythonBugDayStatus. These need to be reviewed by
a committer.
Things I noticed:
* One one hand, no regressions were introduced, as far as I can tell.
On the other hand, it's pretty hard to fix a lot of bugs if you're
trying to keep regressions to a minimum.
* Most people just don't know where to start with fixing the bugs. We
had a list of 'easy-to-fix' bugs on the second bug day, and it worked
out pretty well. We should probably prepare one for the next one as
well.
* The Python bug list may seem pretty large, but it isn't as bad it
looks. Most of the bugs are either a corner case or a design
limitation. Both types are hard to fix; there are very few glaringly
obvious, easy-to-fix bugs left.
* I'm still too much of a newbie developer to run a bug day completely
by myself. I can help out people with the process of fixing bugs, but
I can't simultaneously learn about new parts of the Python source.
Conclusions for the next bug day:
* I'm willing to organize another bug day, but I'm not going to do it
alone. A combination of a more experienced developer (for the hard
technical decisions/discussions) and me (for introducing new
developers to the process) would probably work out better.
* There should be a way to mark bugs as "easy-to-fix". I'll try to work
in this into Roundup somehow, but until we migrate to that, I propose
that if anyone (committer or otherwise) sees a bug that seems easy to
fix for a new developer, (s)he should add it to the PythonBugDayStatus
page.
* Right before a release probably isn't the best time to hold a bug day.
Cheers,
Johannes
More information about the Python-Dev
mailing list