Embedding Python in a MUD
eviltofu at rocketmail.com
Tue Mar 21 23:44:15 CET 2000
In article <38D7EAA8.6863DEE3 at classic-games.com>, Greg Miller
<gmiller at classic-games.com> wrote:
> I'm considering Python as an in-mud scripting language. I have a few
> questions I haven't been able to find the answers to:
> (1) Are there any good tutorials on python embedding?
> (2) Can multiple python interpreters run in separate threads without
> interfering with each other (data corruption, locking, etc)?
> (3) Is there an easy way to serialize/deserialize objects to a custom
Why not write the mud in Python??? :P
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