[Pythonmac-SIG] Plotting Packages (What's MacPython missing?)

Bob Ippolito bob at redivi.com
Wed Oct 15 16:17:07 EDT 2003

On Wednesday, Oct 15, 2003, at 16:11 America/New_York, Louis M. Pecora 

>> I also used to use graphite/piddle for my graphics, but found another 
>> package which work very nicely: PyX.  Look on sourceforge.
>> PyX takes only very minor tweaking to get its setup.py to work.  An 
>> important point of PyX is that it uses TeX for its text rendering, 
>> and so produces very pretty graphs very easily.  It typically takes 
>> only about 1/10th the tweaking that graphite did to get beautiful 
>> output.  However, because it uses TeX, it is a little slow, since 
>> each graph produced requires it to run TeX via a pipe.  
>> Realistically, this only takes a few seconds typically, even on my 
>> ancient 233MHz beige G3 at home, so it isn't too bad.  Since I use 
>> the fink LaTeX
>> package, I need to do:
>> setenv CFLAGS -I/sw/include
>> setenv LDFLAGS -L/sw/lib
>> before running setup.py to get it to work properly, since it doesn't 
>> automatically look for fink packages.
>> You might want to try it out.
>> Marcus Mendenhall
> Thanks, Marcus.  This is good news.  I still use Piddle, but in the 
> system 9 'subspace' while running OS X.  I'd like to move Python into 
> the OS X world, but haven't found a replacement for Piddle (nice 
> package, really, but neglected, it seems).

I did kinda port Piddle to OS X.. it's in my PackMan repository ( 
http://undefined.org/python/pimp/ ) or 
http://undefined.org/python/piddle-1.0.15-osx.tgz for source.  It's not 
a port I'd swear by, but it should do just about everything the OS 9 
one did.


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