[Pythonmac-SIG] Plotting Packages (What's MacPython missing?)
bob at redivi.com
Wed Oct 15 16:17:07 EDT 2003
On Wednesday, Oct 15, 2003, at 16:11 America/New_York, Louis M. Pecora
>> I also used to use graphite/piddle for my graphics, but found another
>> package which work very nicely: PyX. Look on sourceforge.
>> PyX takes only very minor tweaking to get its setup.py to work. An
>> important point of PyX is that it uses TeX for its text rendering,
>> and so produces very pretty graphs very easily. It typically takes
>> only about 1/10th the tweaking that graphite did to get beautiful
>> output. However, because it uses TeX, it is a little slow, since
>> each graph produced requires it to run TeX via a pipe.
>> Realistically, this only takes a few seconds typically, even on my
>> ancient 233MHz beige G3 at home, so it isn't too bad. Since I use
>> the fink LaTeX
>> package, I need to do:
>> setenv CFLAGS -I/sw/include
>> setenv LDFLAGS -L/sw/lib
>> before running setup.py to get it to work properly, since it doesn't
>> automatically look for fink packages.
>> You might want to try it out.
>> Marcus Mendenhall
> Thanks, Marcus. This is good news. I still use Piddle, but in the
> system 9 'subspace' while running OS X. I'd like to move Python into
> the OS X world, but haven't found a replacement for Piddle (nice
> package, really, but neglected, it seems).
I did kinda port Piddle to OS X.. it's in my PackMan repository (
http://undefined.org/python/pimp/ ) or
http://undefined.org/python/piddle-1.0.15-osx.tgz for source. It's not
a port I'd swear by, but it should do just about everything the OS 9
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