[Tutor] More OOP

Tim Ronning tim.ronning at start.no
Fri Nov 7 10:21:59 EST 2003

To follow up the OOP thread.

I have followed the discussion on how to "think" OO and I question if I'm 
doing the right thing not to dive into GUI making to much this early in my 
learning ladder. Whould it simply be better, from a OO perspective, to plan 
and design my learning projects out of a GUI base. Forcing me to produce 
object chuncks instead. After all my real-life projects are and will be GUI 
based. Tutorials, intro. books, etc. do take a console approach but it 
shouldn't be to difficult to apply knowledge from this kind of sources into 
a GUI/OO approach. It's basically the same knowledge, just grouped and 
applied somewhat differently. Also learning your favourite GUI toolkit is a 
big task and will take it's time. I currently, on a non project basis, play 
with Tkinter, PyQt/QT and pyFLTK/FLTK and learning properly one of these 
environments is a big task itself. Specially QT, it's massive!

So, what do you think? Should one go GUI right away and try to translate 
console focused learning sources into an OO/GUI environment for ones 
learning projects?

Best regards
Tim R

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