[Tutor] Best GUI toolkit?
rabidpoobear at gmail.com
Thu Oct 19 03:51:45 CEST 2006
Christopher Hatherly wrote:
> Hi Pythonistas,
> I'm a newbie. I've worked through some introductory python books, and
> feel that I now understand the logic on the coding side enough to make
> the application I'm after. However I'm now trying to turn my code into a
> (fairly complex) graphical app, and have found both Tkinter and wxPython
> to be much more complex than perhaps they need to be (at least for the
> beginner. Or perhaps I just haven't yet found a good, easy to follow
> I read somewhere that BoaConstructor was a good alternative. I installed
> and had a look, and it seems promising. Just wondering if anyone could
> pass on any advice before I leap into it though. Specifically, my app
> needs full-screen display of lots of very simple bitmaps with precise
> control over display timing (synchronising with vertical refresh etc).
> Any advice much appreciated.
I'd say that it sounds like a job for Pygame, if you don't need actual
I think if you used PyOpenGL + Pygame you could have vsync.
pygame itself might have an option for this.
Displaying lots of bitmaps may be painful in a GUI toolkit.
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