[Catalog-sig] start on static generation, and caching - apache config.
jim at zope.com
Mon Jul 9 18:27:08 CEST 2007
On Jul 9, 2007, at 11:13 AM, René Dudfield wrote:
> Hello Jim,
> I double+ agree we should update on change.
> On 7/9/07, Jim Fulton <jim at zope.com> wrote:
>> Here's a common use case:
>> - A user uploads a new release
>> - They then use setuptools to install the release from PyPI.
>> setuptools will not present their credentials and will therefore
>> behave like a logged in user. It will see and install an older
>> version of the package.
> You mean it will behave like someone *not* logged in right?
> way they should always get the latest change.
Yes, if we update the static on change.
I though you were arguing that it didn't matter of cached pages were
out of date because the person updating the pages would see the
changes because they'd see uncached pages.
> The way to do this atomically, so not one can possibly get an old
> page, the static file will be removed as the change is committed.
> Then everyone gets the latest change right away - as soon as the
> change has been committed.
>> > Anyway... I'm just making the tool which can be used on demand,
>> or at
>> > regular timings.
>> I wonder if we are talking about the same thing here. I fear not.
>> With event based update, you should only update the pages that need
>> to be updated, at worst, this should be the pages for the project
>> being updated plus http://www.python.org/pypi/. The software needed
>> for this would be very different than the software that would build
>> the static pages initially or update all if a template has changed.
> These are the commands so far:
> python pypi-static-generation.py -create_single /pypi/pygame /tmp/
> python pypi-static-generation.py -create_all
Ah, so one script, 2 behaviors. Fair enough.
> The generation of the main index page would be:
> python pypi-static-generation.py -create_single /pypi/
> Then there would be a command to update the single page:
> python pypi-static-generation.py -create_single /pypi/Pygame
Shouldn't that be implied by both of the commands above.
I'm a little surprised that you are doing this as an external script,
as opposed to adding the behavior to the cheeseshop code, but I guess
it doesn't matter.
> Ok, that's all for now. I'll be able to finish it off in a few days
> after europython.
Haven't you been able to get anyone to sprint with you on it there?
Jim Fulton mailto:jim at zope.com Python Powered!
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