[Edu-sig] rewriting examples in python
Edward Cherlin
echerlin at gmail.com
Sun Apr 25 17:51:07 CEST 2010
On Thu, Apr 22, 2010 at 12:11, roberto <roberto03 at gmail.com> wrote:
> On Fri, Apr 16, 2010 at 1:26 AM, Edward Cherlin <echerlin at gmail.com> wrote:
>> On Thu, Apr 15, 2010 at 11:36, roberto <roberto03 at gmail.com> wrote:
>>> On Thu, Apr 15, 2010 at 5:52 AM, Edward Cherlin <echerlin at gmail.com> wrote:
>>>> I am more interested in reimplementing such examples in Turtle Art,
>>>> and in having a module to translate to Python automatically. Since TA
>>>> implements each tile in Python, and the source code is provided, this
>>>> should be an easy exercise.
>>>>
>>> i agree;
>>>
>>> also, i started this thread since i did not find any *introductory*
>>> and rich enough resource a school student can use to learn TA or
>>> turtle module or, broadly speaking, turtle programming in Python (if i
>>> am wrong, please tell me)
There are books, software modules, and other materials. We can work
together on a bibliography, and call on the rich experience of Seymour
Papert's Logo group and Alan Kay's Smalltalk group, among others.
>> Walter Bender and I are working on such things.
>>
>>> if nobody else did something in this regard, i'll be happy to do some
>>> work in this direction as soon as the school end, early june;
Late June or July for me. I have a temporary Census job.
>> What topics are you interested in covering? I'm working on math and
>> Computer Science topics.
>
> well, i am interested in working with students on introductory CS topics;
> by the way, this will be useful to introduce also basic geometry topics;
We can do a wide range of geometry, including Euclidean and
non-Euclidean synthetic geometry, analytic geometry, and graphing
functions; data capture; CS topics such as parse trees, control
structures, data structures, stacks, cellular automatons, and Turing
machines.
Then we show older children the Python source, and how to implement
their own Python TA tiles, and encourage them to join the TA community
and improve it, or to go on to the wider Python and Free Software
communities.
> after that, the interest of the students will lead their learning,
> whose directions i cannot predict by now ...
> where will you publish your tutorial/manual ?
http://www.flossmanuals.net/
> thank you in advance
>
>>
>>> of course, since my students are very young and with no previous
>>> programming experience, i'd like to start with TA
Good choice.
>>> let me know also if anyone is doing something similar, to prevent double work
>>>
>>> thank you again
>>>> On Wed, Apr 14, 2010 at 10:33, Christian Mascher
>>>> <christian.mascher at gmx.de> wrote:
>>>>> roberto wrote:
>>>>>>
>>>>>> hello, i found this very famous book
>>>>>> "Turtle Geometry: The Computer as a Medium for Exploring Mathematics
>>>>>> (Artificial Intelligence)"
>>>>>> by Harold Abelson and Andrea diSessa
>>>>>> and i was wondering if anyone of the turtle experts has ever rewritten
>>>>>> in python the logo examples in the book;
>>>>>>
>>>>> Nobody has answered, so probably not. Nevertheless I think its a good >>>>idea
>>>>> to try this. It will probably turn out to be perfectly feasible to do these
>>>>> examples in Python with the turtle module by Gregor Lingl. And a good
>>>>> exercise too. If you run into problems let us know.
>>>>>
>>>>> --Christian
>>>>>
>>>>>> i am more interested in the turtle spirit than in the logo language,
>>>>>> so i'd like to use python directly along with the book itself
>>>>>>
>>>>>> thank you very much in advance
> --
> roberto
>
--
Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
Silent Thunder is my name, and Children are my nation.
The Cosmos is my dwelling place, the Truth my destination.
http://www.earthtreasury.org/
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