examples of CGI "games" with Python
Will Stuyvesant
hwlgw at hotmail.com
Fri Dec 13 02:39:22 EST 2002
[Carl Banks]
> Imagine how often we'd be frantically clicking stop right after
> clicking the arrow. :-)
That is part of the fun! I once had a nethack game where I had to
watch in dismay how my character died by a tiny small monster; just
because of a tiny mistake on my side.
The game I have in mind does not need that much fast clicking. Come
to think of it: CGI could even force me to come up with a good design
that is not another fast-clickety-game.
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