[Pythonmac-SIG] Re: Learning on the Mac
Michal Seta
mis@creazone.com
Tue, 30 Oct 2001 22:50:38 -0500
On 10/30/01 9:18 PM, Chris Scott @ kaffeen@mac.com wrote:
> but I'm finding that there isn't much avaiable
> in the way of tutorials specific to graphics/sound/user interaction. Oh well,
> so I'll have to learn more:) If you run across anything the fits the bill for
> game tuts, let me know. Thanks!
Have you tried pygame yet?
Anyone for that matter?
www.pygame.org
and it needs SDL library (pygame site has a link).
It runs on pretty much all platforms.
Also, *** WARNING - off topic **** there's Blender (not Mac, though, yet)
which is a 3D modeling/animation package and a game engine. It supports
various physical aspects of game development problems (gravity, friction
etc) and keyboard + mouse interaction and Python is their scripting language
of choice!
Head on to http://www.blender.nl/index_community.php and check it out if you
have access to any other platform (pretty much all except MacOS).
It's free (the editor/creator) and quite capable.
./MiS