Here is some of the code we will be using in class today. After that,
a source code file from yesterday's class:
Some Games
"""
from random import randint, choice
# a list of (question, answer) tuples
quiz1 = [("What is the capital of Oregon?", "Salem"),
("Is Portland north of Salem?", "Yes"),
("Does I-5 go to Seattle?", "Yes"),
("Does I-5 go to Pendleton?", "No")]
quiz2 = [("What is the capital of Washington State","Olympia"),
("Are kangaroos native to China?","No"),
("Who is the president of the USA?", "Obama"),
("What computer language is named for Monty Python?", "Python")]
quizzes = [quiz1, quiz2] # list of possible quizzes
def askq(quiz = quiz1):
score = 0
possible = len(quiz)
while len(quiz) > 0:
pickone = randint(0, len(quiz)-1)
print(quiz[pickone][0])
answer = raw_input("Your answer? ")
if answer.upper() == quiz[pickone][1].upper():
# yes and Yes would both count (but not Y)
print("Correct!")
score = score + 1
else:
print("Correct answer was %s" % quiz[pickone][1])
quiz.pop(pickone)
print("Your score was %s out of a possible %s" % (score, possible))
def guessing(a=0,b=10):
thenumber = randint(a,b)
while True:
print("I'm thinking of a number between %s and %s, what is it?" % (a,b))
answer = raw_input("Guess (q to quit): ")
if answer == "q":
print("Thanks for trying, the number was %s" % thenumber)
break # escape loop
if not answer.isdigit():
# trap non-integer answers
print("That's not a number!")
continue # loop again
answer = int(answer) # convert to integer
if answer == thenumber:
print("That's it!")
break # escape loop
elif answer < thenumber:
print("Try larger!")
elif answer > thenumber:
print("Try smaller!")
def mainmenu():
while True:
print("""
What game would you like to play?
1 Take a Quiz
2 Guess a Number
0 Exit""")
sel = raw_input("Your selection? ")
if sel == "0":
print("OK, Good Bye")
break
elif sel == "1":
# randomly choose a quize
askq(choice(quizzes))
elif sel == "2":
guessing()
else:
print("Huh? Please try again")
if __name__ == "__main__":
# askq(quiz1)
# guessing()
mainmenu()
=======
from random import randint, random, choice
allcolors = [color.orange, color.red, color.magenta, color.yellow, color.blue,
color.white, color.green]
def randcolor():
return (random.random(), random.random(), random.random())
def junk(n=100):
for i in range(n):
draw = choice(["ball", "box"])
if draw == "ball":
manyspheres(1)
else:
manyboxes(1)
def manyboxes(n=100):
"""
make random boxes....
mybox = box(pos=(x0,y0,z0), length=L, height=H, width=W)
"""
for i in range(n):
thebox = box(
pos=(randint(-100,100), randint(-100,100), randint(-100,100)),
size = (randint(1, 10),randint(1,10),randint(1,10)) ,
color = randcolor())
def manyspheres(n=100):
for i in range(n):
theball = sphere(
pos=(randint(-100,100),randint(-100,100),randint(-100,100)),
radius = randint(1, 10),
color = randcolor())
def xyz(n=10):
posx = cylinder(radius = 0.1, pos=(0,0,0), axis = (n,0,0), color =
color.white)
negx = cylinder(radius = 0.2, pos=(0,0,0), axis = (-n,0,0), color
= color.white)
posy = cylinder(radius = 0.3, pos=(0,0,0), axis = (0,n,0), color =
color.white)
negy = cylinder(radius = 0.4, pos=(0,0,0), axis = (0,-n,0), color
= color.white)
posz = cylinder(radius = 0.5, pos=(0,0,0), axis = (0,0,n), color =
color.white)
negz = cylinder(radius = 0.6, pos=(0,0,0), axis = (0,0,-n), color
= color.white)
def circle():
print "Making a circle"
theball = sphere(pos=(2,0,0), radius = 1, color = color.red)
for i in range(10000):
newx = 2 * math.cos(math.radians(i))
newy = 2 * math.sin(math.radians(i))
theball.pos = (newx, newy, 0)
rate(30)
def clock():
bighand = cylinder(radius = 0.1, pos=(0,0,0), axis = (0,10,0),
color = color.green)
littlehand = cylinder(radius = 0.1, pos=(0,0,0), axis = (0,5,0),
color = color.white)
clock = ring(pos=(0,0,0), axis = (0,0,1), radius = 10, color =
color.red, thickness = 0.1)
for i in range(0, -10000, -1):
newx = 10 * math.cos(math.radians(90 + i ))
newy = 10 * math.sin(math.radians(90 + i ))
bighand.axis = (newx, newy, 0)
newx = 5 * math.cos(math.radians(90 + i/12.))
newy = 5 * math.sin(math.radians(90 + i/12.))
littlehand.axis = (newx, newy, 0)
rate(30)
# student code sent by email from another workstation,
# appended and converted into a function (vs. top-level)
from visual import *
import random
window = display(title="Random Sphere", width = 1024, height = 768)
window.select()
class mysphere():
def __init__(self, my_color, my_pos, my_name, my_radius):
mysphere_name = sphere(pos = my_pos,
color = my_color, radius = my_radius)
def test2():
t = 0
while t < 100000:
my_color = random.choice(((255, 255, 255), (255, 255, 0),
(255, 0, 0), (255, 0, 255), (0, 255, 255), (0, 0, 255), (255, 0, 0)))
my_pos = (random.randrange(-1000, 1000),
random.randrange(-1000, 1000),
random.randrange(-1000,1000))
my_radius = random.randrange(5, 20)
new_mysphere = mysphere(my_color, my_pos, t, my_radius)
t += 1
rate(50)
if __name__ == "__main__":
# test2()
junk()
# manyboxes()
# manyspheres()
# xyz()
# circle()
# clock()